Sciweavers

1044 search results - page 13 / 209
» The World Through the Computer: Computer Augmented Interacti...
Sort
View
VRML
2005
ACM
14 years 1 months ago
Location-aware visualization of VRML models in GPS-based mobile guides
In this paper, we present LAMP3D, a system for the locationaware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the...
Stefano Burigat, Luca Chittaro
RTSS
2007
IEEE
14 years 1 months ago
Adapting Futures: Scalability for Real-World Computing
Creating robust real-time embedded software is critical in combining the physical world with computing, such as in consumer electronics or robotics. One challenge is the complexit...
Johannes Helander, Risto Serg, Margus Veanes, Prit...
CSCW
2002
ACM
13 years 7 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
CHI
2008
ACM
14 years 8 months ago
Acceptance of augmented reality instructions in a real work setting
The differences between Augmented Reality (AR) systems and computer display based systems create a need for a different approach to the design and development of AR systems. To un...
Björn J. E. Johansson, Susanna Nilsson
HCI
2009
13 years 5 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...