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HUC
1999
Springer
13 years 12 months ago
On Positioning for Augmented Reality Systems
In Augmented Reality (AR), see-through Head Mounted Displays (HMDs) superimpose virtual 3D objects over the real world. They have the potential to enhance a user's perception ...
Stelian Persa, Pieter Jonker
ICMCS
1999
IEEE
155views Multimedia» more  ICMCS 1999»
13 years 12 months ago
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
Masayuki Kanbara, Takashi Okuma, Haruo Takemura, N...
CW
2003
IEEE
14 years 1 months ago
PRESENCE : The Sense of Believability of Inaccessible Worlds
With the development of new instruments as telecommunication, teleoperation, computer representation tools, human beings are commonly in situation to perceive and act on spaces th...
Annie Luciani, Daniela Urma, Sylvain Marliè...
BIRTHDAY
2006
Springer
13 years 11 months ago
Computational Logic in an Object-Oriented World
Logic and object-orientation (OO) are competing ways of looking at the world. Both view the world in terms of individuals. But logic focuses on the relationships between individual...
Bob Kowalski
HUC
2000
Springer
13 years 11 months ago
Real-World Graphical User Interfaces
Although the age of information appliances is getting close, current remote control devices are too awkward, and we cannot control sophisticated equipments without using graphical ...
Toshiyuki Masui, Itiro Siio