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ESCIENCE
2006
IEEE
14 years 1 months ago
Provisioning and Scheduling Resources for World-Wide Data-Sharing Services
Grid computing is becoming the natural way to aggregate and share large and heterogeneous sets of resources. However, grid development and acceptance hinge on proving that grids r...
Alexandru Iosup, Pawel Garbacki, Dick H. J. Epema
ACMACE
2006
ACM
14 years 1 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
CHI
2009
ACM
14 years 8 months ago
Body and mind: a study of avatar personalization in three virtual worlds
An increasingly large number of users connect to virtual worlds on a regular basis to conduct activities ranging from gaming to business meetings. In all these worlds, users proje...
Nicolas Ducheneaut, Ming-Hui Wen, Nicholas Yee, Gr...
C5
2005
IEEE
14 years 1 months ago
Suggestions for New Features to Support Collaborative Learning in Virtual Worlds
The authors have some experience in building virtual worlds for education purposes, in archaeology and for language learning. However, many mainstream world-building applications ...
Erik Champion, Sachiyo Sekiguchi
CG
1999
Springer
13 years 7 months ago
A distributed device diagnostics system utilizing augmented reality and 3D audio
Augmented Reality brings technology developed for virtual environments into the real world. This approach can be used to provide instructions for routine maintenance and error diag...
Reinhold Behringer, Steven Chen, Venkataraman Sund...