Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
The future mobile and ubiquitous computing world will need new forms of information sharing and collaboration between people. In this paper we present iClouds, an architecture for ...
Andreas Heinemann, Jussi Kangasharju, Fernando Lya...
Internet-based virtual worlds (VWs) have emerged as a popular form of collaborative virtual environment. Most have offered only text chat for user communication; however several V...
We propose a novel tool, called objSampler, with which users can record and recall “encounters” with objects in ubiquitous computing environments. We encounter various things,...
Jun'ichi Yura, Hideaki Ogawa, Taizo Zushi, Jin Nak...
Despite all the attempts of modern information technology to supplant paper by sophisticated electronic devices, paper is still omnipresent in virtually any office environment. W...