In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
The World Wide Web is a large, heterogeneous, distributedcollectionof documents connected by hypertext links. The most common technologycurrently used for searching the Web depend...
Alberto O. Mendelzon, George A. Mihaila, Tova Milo
Abstract. In this paper we develop an artificial world model to investigate how environmental conditions affect opportunities for learning. We model grouping entities that learn wh...
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...