In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
This paper addresses how intellectual property affects the Web in general, and content publishing on the Web in particular. Before its commercialization, the Web was perceived as ...
Abstract. Specification of systems in a software product line (product-line members) is often supported by domain-specific languages (DSLs) that provide pownguage abstractions for ...
Peer-to-Peer infrastructures are emerging as one of the important data management infrastructures in the World Wide Web. So far, however, most work has focused on simple P2P networ...
Hadhami Dhraief, Alfons Kemper, Wolfgang Nejdl, Ch...
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...