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IUI
2004
ACM
14 years 1 months ago
Qualitative physics in virtual environments
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
SIGDOC
2004
ACM
14 years 1 months ago
Intellectual property aspects of web publishing
This paper addresses how intellectual property affects the Web in general, and content publishing on the Web in particular. Before its commercialization, the Web was perceived as ...
Holger M. Kienle, Daniel M. Germán, Scott R...
CAISE
2004
Springer
14 years 1 months ago
MT-Flow - An Environment for Workflow-Supported Model Transformations in MDA
Abstract. Specification of systems in a software product line (product-line members) is often supported by domain-specific languages (DSLs) that provide pownguage abstractions for ...
Jernej Kovse, Theo Härder
DBISP2P
2004
Springer
111views Database» more  DBISP2P 2004»
14 years 1 months ago
Processing and Optimization of Complex Queries in Schema-Based P2P-Networks
Peer-to-Peer infrastructures are emerging as one of the important data management infrastructures in the World Wide Web. So far, however, most work has focused on simple P2P networ...
Hadhami Dhraief, Alfons Kemper, Wolfgang Nejdl, Ch...
GI
2004
Springer
14 years 1 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus