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VRST
2006
ACM
14 years 2 months ago
Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality
Despite amazing advances in the visual quality of virtual environments, affordable-yet-effective self-motion simulation still poses a major challenge. Using a standard psychophysi...
Bernhard E. Riecke
ACMACE
2005
ACM
14 years 2 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
ANCS
2005
ACM
14 years 2 months ago
Addressing data compatibility on programmable network platforms
Large-scale applications require the efficient exchange of data across their distributed components, including data from heterogeneous sources and to widely varying clients. Inher...
Ada Gavrilovska, Karsten Schwan
MUM
2005
ACM
164views Multimedia» more  MUM 2005»
14 years 2 months ago
PhoneGuide: museum guidance supported by on-device object recognition on mobile phones
We present PhoneGuide – an enhanced museum guidance approach that uses camera-equipped mobile phones and on-device object recognition. Our main technical achievement is a simple...
Paul Föckler, Thomas Zeidler, Benjamin Bromba...
ICMI
2005
Springer
162views Biometrics» more  ICMI 2005»
14 years 2 months ago
Distributed pointing for multimodal collaboration over sketched diagrams
A problem faced by groups that are not co-located but need to collaborate on a common task is the reduced access to the rich multimodal communicative context that they would have ...
Paulo Barthelmess, Edward C. Kaiser, Xiao Huang, D...