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» The WristCam as Input Device
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ACMDIS
2004
ACM
14 years 4 months ago
The calder toolkit: wired and wireless components for rapidly prototyping interactive devices
Toolkits and other tools have dramatically reduced the time and technical expertise needed to design and implement graphical user interfaces (GUIs) allowing high-quality, iterativ...
Johnny C. Lee, Daniel Avrahami, Scott E. Hudson, J...
CHI
2009
ACM
14 years 11 months ago
Adaptive pointing: implicit gain adaptation for absolute pointing devices
Werner A. K?nig HCI-Group, University of Konstanz Box-D73, Universit?t Konstanz 78457 Konstanz, Germany werner.koenig@uni-konstanz.de Jens Gerken HCI-Group, University of Konstanz ...
Harald Reiterer, Jens Gerken, Stefan Dierdorf, Wer...
WISEC
2010
ACM
14 years 6 months ago
pBMDS: a behavior-based malware detection system for cellphone devices
Computing environments on cellphones, especially smartphones, are becoming more open and general-purpose, thus they also become attractive targets of malware. Cellphone malware no...
Liang Xie, Xinwen Zhang, Jean-Pierre Seifert, Senc...
UIST
1998
ACM
14 years 3 months ago
Interaction and Modeling Techniques for Desktop Two-Handed Input
We describe input devices and two-handed interaction techniques to support map navigation tasks. We discuss several design variations and user testing of two-handed navigation tec...
Ken Hinckley, Mary Czerwinski, Mike Sinclair
AVI
2006
14 years 18 days ago
Input interactions and context component based modelisations: differences and similarities
Since several years, ubiquitous computing and pervasive computing has emerged and, in particular, context-aware computing. Using mobile devices, the context is perpetually evolvin...
Diane Lingrand, Michel Riveill