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» The WristCam as Input Device
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TEI
2009
ACM
135views Hardware» more  TEI 2009»
14 years 4 months ago
Spatially aware handhelds for high-precision tangible interaction with large displays
While touch-screen displays are becoming increasingly popular, many factors affect user experience and performance. Surface quality, parallax, input resolution, and robustness, fo...
Alex Olwal, Steven Feiner
UIST
2009
ACM
14 years 4 months ago
Mouse 2.0: multi-touch meets the mouse
In this paper we present novel input devices that combine the standard capabilities of a computer mouse with multitouch sensing. Our goal is to enrich traditional pointerbased des...
Nicolas Villar, Shahram Izadi, Dan Rosenfeld, Hrvo...
MM
2006
ACM
96views Multimedia» more  MM 2006»
14 years 3 months ago
Globe4D: time-traveling with an interactive four-dimensional globe
Globe4D is an interactive four-dimensional globe. It is a projection of the Earth’s surface on a physical sphere. The sphere can be freely rotated along all axes, viewed from an...
Rick Companje, Nico M. van Dijk, Hanco Hogenbirk, ...
CHI
2000
ACM
14 years 2 months ago
HandSCAPE: a vectorizing tape measure for on-site measuring applications
We introduce HandSCAPE, an orientation-aware digital tape measure, as an input device for digitizing field measurements, and visualizing the volume of the resulting vectors with c...
Jay Lee, Victor Su, Sandia Ren, Hiroshi Ishii
IJAMC
2010
94views more  IJAMC 2010»
13 years 8 months ago
Middleware mechanisms for interaction interoperability in Collaborative Virtual Environments
—In this paper, we discuss interaction interoperability in Collaborative Virtual Environments (CVE), intended to mean the ability of two or more users to cooperate despite the he...
Mario Ciampi, Luigi Gallo, Antonio Coronato, Giuse...