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» The WristCam as Input Device
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SIGCOMM
2010
ACM
13 years 9 months ago
The case for active device drivers
We revisit the device-driver architecture supported by the majority of operating systems, where a driver is a passive object that does not have its own thread of control and is on...
Leonid Ryzhyk, Yanjin Zhu, Gernot Heiser
CHI
2008
ACM
14 years 10 months ago
Ubipay: conducting everyday payments with minimum user involvement
As services embedded into public spaces become increasingly transparent, one peripheral aspect of use continues to demand explicit user attention: payment. UbiPay is a system that...
Vili Lehdonvirta, Hayuru Soma, Hitoshi Ito, Hiroak...
CHI
2007
ACM
14 years 10 months ago
A motion-based marking menu system
The rapid development of handheld devices is driving the development of new interaction styles. This paper examines one such technique: using hand motions to control a menu system...
Ian Oakley, Junseok Park
CHI
2004
ACM
14 years 10 months ago
A commonsense approach to predictive text entry
People cannot type as fast as they think, especially when faced with the constraints of mobile devices. There have been numerous approaches to solving this problem, including rese...
Tom Stocky, Alexander Faaborg, Henry Lieberman
ICIW
2008
IEEE
14 years 4 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...