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UIST
2006
ACM
14 years 1 months ago
Procedural haptic texture
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
Jeremy Shopf, Marc Olano
ATAL
2005
Springer
14 years 1 months ago
From concepts to agents: towards a framework for multi-agent system modelling
Whilst tools assist the various tasks required to develop a multi-agent system (MAS), yet there still remains a gap between the generation of MAS models and program code. AUML dev...
Richard Hill, Simon Polovina, Martin D. Beer
ECOOP
2004
Springer
14 years 1 months ago
Sequential Object Monitors
Abstract. Programming with Java monitors is recognized to be difficult, and potentially inefficient due to many useless context switches induced by the notifyAll primitive. This pa...
Denis Caromel, Luis Mateu, Éric Tanter
ENTCS
2007
103views more  ENTCS 2007»
13 years 7 months ago
Static Slicing of Rewrite Systems
Program slicing is a method for decomposing programs by analyzing their data and control flow. Slicingbased techniques have many applications in the field of software engineerin...
Diego Cheda, Josep Silva, Germán Vidal
CORR
2011
Springer
221views Education» more  CORR 2011»
13 years 2 months ago
Course on System Design (structural approach)
—The article describes a course on system design (structural approach) which involves the following: issues of systems engineering; structural models; basic technological problem...
Mark Sh. Levin