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GROUP
2007
ACM
14 years 1 months ago
Beyond the lan: techniques from network games for improving groupware performance
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
ACSAC
2004
IEEE
14 years 1 months ago
CTCP: A Transparent Centralized TCP/IP Architecture for Network Security
Many network security problems can be solved in a centralized TCP (CTCP) architecture, in which an organization's edge router transparently proxies every TCP connection betwe...
Fu-Hau Hsu, Tzi-cker Chiueh
ACSAC
2004
IEEE
14 years 1 months ago
A Dynamic Technique for Eliminating Buffer Overflow Vulnerabilities (and Other Memory Errors)
Buffer overflow vulnerabilities are caused by programming errors that allow an attacker to cause the program to write beyond the bounds of an allocated memory block to corrupt oth...
Martin C. Rinard, Cristian Cadar, Daniel Dumitran,...
COOPIS
2004
IEEE
14 years 1 months ago
Evaluation of a Group Communication Middleware for Clustered J2EE Application Servers
Abstract. Clusters have become the de facto platform to scale J2EE application servers. Each tier of the server uses group communication to maintain consistency between replicated ...
Takoua Abdellatif, Emmanuel Cecchet, Renaud Lachai...
CSB
2004
IEEE
152views Bioinformatics» more  CSB 2004»
14 years 1 months ago
EcMLST: An Online Database for Multi Locus Sequence Typing of Pathogenic Escherichia coli
In order to provide a portable and accurate typing system for the unambiguous characterization of pathogenic Escherichia coli isolates to the scientific community, we have constru...
Weihong Qi, David W. Lacher, Alyssa C. Bumbaugh, K...