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PKDD
2009
Springer
107views Data Mining» more  PKDD 2009»
14 years 2 months ago
Neural Networks for State Evaluation in General Game Playing
Unlike traditional game playing, General Game Playing is concerned with agents capable of playing classes of games. Given the rules of an unknown game, the agent is supposed to pla...
Daniel Michulke, Michael Thielscher
WCE
2007
13 years 8 months ago
Game Theory Using Genetic Algorithms
—In this paper we used genetic algorithms to1 find the solution of game theory. We proposed new method foe solving game theory and find the optimal strategy for player A or playe...
Ismail A. Ismail, Nabawia A. El Ramly, M. M. El Ka...
DAM
2008
111views more  DAM 2008»
13 years 7 months ago
Games played by Boole and Galois
We define an infinite class of 2-pile subtraction games, where the amount that can be subtracted from both piles simultaneously is an extended Boolean function f of the size of th...
Aviezri S. Fraenkel
CORR
2008
Springer
89views Education» more  CORR 2008»
13 years 7 months ago
Disjunctive Databases for Representing Repairs
This paper addresses the problem of representing the set of repairs of a possibly inconsistent database by means of a disjunctive database. Specifically, the class of denial constr...
Cristian Molinaro, Jan Chomicki, Jerzy Marcinkowsk...
ENTCS
2007
140views more  ENTCS 2007»
13 years 7 months ago
Admissible Representations of Probability Measures
In a recent paper, probabilistic processes are used to generate Borel probability measures on topological spaces X that are equipped with a representation in the sense of Type-2 T...
Matthias Schröder