We study congestion games where players aim to access a set of resources. Each player has a set of possible strategies and each resource has a function associating the latency it i...
Ioannis Caragiannis, Christos Kaklamanis, Panagiot...
—Cast shadows can be significant in many computer vision applications, such as lighting-insensitive recognition and surface reconstruction. Nevertheless, most algorithms neglect ...
Ravi Ramamoorthi, Melissa L. Koudelka, Peter N. Be...
Based on the thermodynamic concept of a reservoir, we investigate a computational model for interaction with unresolved degrees of freedom (a thermal bath). We assume that a finite...
We consider the price of anarchy of pure Nash equilibria in congestion games with linear latency functions. For asymmetric games, the price of anarchy of maximum social cost is ( ...
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...