Families of semipermeable curves in differential games with the homicidal chauffeur dynamics are studied both from theoretical and computational points of view. The knowledge of s...
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
Abstract. In this work, we consider singleton congestion games as a special class of (weighted) congestion games where each players' strategy consists only of a single resourc...
This paper presents a game semantics for a simply-typed λ-calculus with qbits constants and associated quantum operations. The resulting language is expressive enough to encode a...
Congestion games—in which players strategically choose from a set of “resources” and derive utilities that depend on the congestion on each resource— are important in a wid...
Andrew Byde, Maria Polukarov, Nicholas R. Jennings