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AUTOMATICA
2004
81views more  AUTOMATICA 2004»
13 years 7 months ago
Families of semipermeable curves in differential games with the homicidal chauffeur dynamics
Families of semipermeable curves in differential games with the homicidal chauffeur dynamics are studied both from theoretical and computational points of view. The knowledge of s...
Valery S. Patsko, Varvara L. Turova
EVOW
2011
Springer
12 years 11 months ago
Towards Procedural Strategy Game Generation: Evolving Complementary Unit Types
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
WINE
2007
Springer
128views Economy» more  WINE 2007»
14 years 1 months ago
Total Latency in Singleton Congestion Games
Abstract. In this work, we consider singleton congestion games as a special class of (weighted) congestion games where each players' strategy consists only of a single resourc...
Martin Gairing, Florian Schoppmann
ENTCS
2011
120views more  ENTCS 2011»
13 years 2 months ago
Game Semantics for Quantum Data
This paper presents a game semantics for a simply-typed λ-calculus with qbits constants and associated quantum operations. The resulting language is expressive enough to encode a...
Yannick Delbecque
SAGT
2009
Springer
113views Game Theory» more  SAGT 2009»
14 years 2 months ago
Games with Congestion-Averse Utilities
Congestion games—in which players strategically choose from a set of “resources” and derive utilities that depend on the congestion on each resource— are important in a wid...
Andrew Byde, Maria Polukarov, Nicholas R. Jennings