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CORR
2007
Springer
141views Education» more  CORR 2007»
13 years 7 months ago
Acyclicity of Preferences, Nash Equilibria, and Subgame Perfect Equilibria: a Formal and Constructive Equivalence
Abstract. Sequential game and Nash equilibrium are basic key concepts in game theory. In 1953, Kuhn showed that every sequential game has a Nash equilibrium. The two main steps of ...
Stéphane Le Roux
ICANNGA
2007
Springer
120views Algorithms» more  ICANNGA 2007»
14 years 1 months ago
Evolutionary Approach to the Game of Checkers
A new method of genetic evolution of linear and nonlinear evaluation functions in the game of checkers is presented. Several practical issues concerning application of genetic algo...
Magdalena Kusiak, Karol Waledzik, Jacek Mandziuk
AAAI
2000
13 years 9 months ago
Combining Knowledge and Search to Solve Single-Suit Bridge
In problem solving, it is often important not only to find a solution but also to be able to explain it. We use the game of Bridge to illustrate how tactics, which formalise domai...
Ian Frank, David A. Basin, Alan Bundy
ICML
2003
IEEE
14 years 29 days ago
The Significance of Temporal-Difference Learning in Self-Play Training TD-Rummy versus EVO-rummy
Reinforcement learning has been used for training game playing agents. The value function for a complex game must be approximated with a continuous function because the number of ...
Clifford Kotnik, Jugal K. Kalita
FLAIRS
2003
13 years 9 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade