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COLT
2006
Springer
13 years 11 months ago
Online Learning with Variable Stage Duration
We consider online learning in repeated decision problems, within the framework of a repeated game against an arbitrary opponent. For repeated matrix games, well known results esta...
Shie Mannor, Nahum Shimkin
SAGT
2010
Springer
175views Game Theory» more  SAGT 2010»
13 years 6 months ago
On Learning Algorithms for Nash Equilibria
Can learning algorithms find a Nash equilibrium? This is a natural question for several reasons. Learning algorithms resemble the behavior of players in many naturally arising gam...
Constantinos Daskalakis, Rafael Frongillo, Christo...
EJC
2007
13 years 7 months ago
Online balanced graph avoidance games
We introduce and study online balanced coloring games on the random graph process. The game is played by a player we call Painter. Edges of the complete graph with n vertices are ...
Martin Marciniszyn, Dieter Mitsche, Milos Stojakov...
CG
2000
Springer
14 years 2 days ago
Chess Neighborhoods, Function Combination, and Reinforcement Learning
Abstract. Over the years, various research projects have attempted to develop a chess program that learns to play well given little prior knowledge beyond the rules of the game. Ea...
Robert Levinson, Ryan Weber
ICANN
2005
Springer
14 years 1 months ago
Evolution of Heuristics for Give-Away Checkers
The efficacy of two evolutionary approaches to the problem of generation of heuristical linear and non-linear evaluation functions in the game of give-away checkers is tested in th...
Magdalena Kusiak, Karol Waledzik, Jacek Mandziuk