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» The case for crowd computing
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ICPR
2008
IEEE
15 years 3 days ago
Learning motion patterns in crowded scenes using motion flow field
Learning typical motion patterns or activities from videos of crowded scenes is an important visual surveillance problem. To detect typical motion patterns in crowded scenarios, w...
Min Hu, Mubarak Shah, Saad Ali
EICS
2009
ACM
14 years 5 months ago
Engineering crowd interaction within smart environments
Smart environments (e.g., airports, hospitals, stadiums, and other physical spaces using ubiquitous computing to empower many mobile people) provide novel challenges for usability...
Michael D. Harrison, Mieke Massink, Diego Latella
SIGGRAPH
2010
ACM
14 years 1 months ago
A synthetic-vision based steering approach for crowd simulation
In the everyday exercise of controlling their locomotion, humans rely on their optic flow of the perceived environment to achieve collision-free navigation. In crowds, in spite o...
Jan Ondrej, Julien Pettré, Anne-Hélène Olivier,...
ICPR
2008
IEEE
15 years 3 days ago
Real-time crowd motion analysis
Video-surveillance systems are becoming more and more autonomous in the detection and the reporting of abnormal events. In this context, this paper presents an approach to detect ...
Chabane Djeraba, Nacim Ihaddadene
CA
2003
IEEE
14 years 4 months ago
Modeling Individual Behaviors in Crowd Simulation
This paper presents a model for studying the impact of individual agents characteristics in emergent groups, on the evacuation efficiency as a result of local interactions. We use...
Adriana Braun, Soraia Raupp Musse, Luiz Paulo Luna...