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» The case for crowd computing
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WSC
2001
13 years 11 months ago
A crowd of little man computers: visual computer simulator teaching tools
This paper describes the use of a particular type of computer simulator as a tool for teaching computer architecture. The Little Man Computer (LMC) paradigm was developed by Stuar...
William Yurcik, Hugh Osborne
IPPS
2010
IEEE
13 years 7 months ago
BitTorrent and fountain codes: friends or foes?
Abstract--BitTorrent is the most popular file sharing protocol on the Internet. It is proved that its performance are nearoptimal for generic file distribution when the overlay is ...
Salvatore Spoto, Rossano Gaeta, Marco Grangetto, M...
IJVR
2007
135views more  IJVR 2007»
13 years 9 months ago
Impostors, Pseudo-instancing and Image Maps for GPU Crowd Rendering
— Rendering large crowds of characters requires a great amount of computational power. To increase the efficiency for this render, we propose the use of the graphics processor, i...
Erik Millán, Isaac Rudomín
IPPS
2010
IEEE
13 years 7 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
ECCV
2010
Springer
14 years 3 months ago
Crowd Detection with a Multiview Sampler
Abstract. We present a Bayesian approach for simultaneously estimating the number of people in a crowd and their spatial locations by sampling from a posterior distribution over cr...