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CGF
2004
82views more  CGF 2004»
13 years 9 months ago
Scalable Behaviors for Crowd Simulation
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
Mankyu Sung, Michael Gleicher, Stephen Chenney
SYNASC
2005
IEEE
133views Algorithms» more  SYNASC 2005»
14 years 3 months ago
Emotional Ant Based Modeling of Crowd Dynamics
It is known that one of the most disastrous forms of collective human behavior is the kind of crowd stampede induced by panic. This situation often leads to fatalities as people a...
Soumya Banerjee, Crina Grosan, Ajith Abraham
CVPR
2010
IEEE
13 years 10 months ago
Anomaly detection in crowded scenes
A novel framework for anomaly detection in crowded scenes is presented. Three properties are identified as important for the design of a localized video representation suitable f...
Vijay Mahadevan, Weixin Li, Viral Bhalodia, Nuno V...
GECCO
2005
Springer
228views Optimization» more  GECCO 2005»
14 years 3 months ago
An effective use of crowding distance in multiobjective particle swarm optimization
In this paper, we present an approach that extends the Particle Swarm Optimization (PSO) algorithm to handle multiobjective optimization problems by incorporating the mechanism of...
Carlo R. Raquel, Prospero C. Naval Jr.
VAST
2004
ACM
14 years 3 months ago
Adaptive Crowd Behaviour to Aid Real-Time Rendering of a Cultural Heritage Environment
In current city visualisations crowds are being included to increase realism in the scene. With the self-steering nature of crowds it is traditionally difficult to control the nu...
G. Ryder, P. A. Flack, A. M. Day