Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
It is known that one of the most disastrous forms of collective human behavior is the kind of crowd stampede induced by panic. This situation often leads to fatalities as people a...
A novel framework for anomaly detection in crowded scenes is presented. Three properties are identified as important for the design of a localized video representation suitable f...
In this paper, we present an approach that extends the Particle Swarm Optimization (PSO) algorithm to handle multiobjective optimization problems by incorporating the mechanism of...
In current city visualisations crowds are being included to increase realism in the scene. With the self-steering nature of crowds it is traditionally difficult to control the nu...