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» The case for research in game engine architecture
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GVD
2009
191views Database» more  GVD 2009»
13 years 5 months ago
Query Processing on Multi-Core Architectures
The upcoming generation of computer hardware poses several new challenges for database developers and engineers. Software in general and database management systems (DBMSs) in par...
Frank Huber, Johann Christoph Freytag
KBSE
2006
IEEE
14 years 1 months ago
Modularity Analysis of Logical Design Models
Traditional design representations are inadequate for generalized reasoning about modularity in design and its technical and economic implications. We have developed an architectu...
Yuanfang Cai, Kevin J. Sullivan
SEKE
2009
Springer
14 years 2 months ago
Resource Allocation for a Modular Software System
Most existing software optimization research assumes advance knowledge of the component parameters. Perfect future knowledge of fault detection is an unnecessary oversimpliļ¬cati...
Lance Fiondella, Swapna S. Gokhale
SELMAS
2004
Springer
14 years 27 days ago
Integrating Free-Flow Architectures with Role Models Based on Statecharts
Abstract. Engineering non-trivial open multi-agent systems is a challenging task. Our research focusses on situated multi-agent systems, i.e. systems in which agents are explicitly...
Danny Weyns, Elke Steegmans, Tom Holvoet
WOSP
2005
ACM
14 years 1 months ago
Performance evaluation of UML software architectures with multiclass Queueing Network models
Software performance based on performance models can be applied at early phases of the software development cycle to characterize the quantitative behavior of software systems. We...
Simonetta Balsamo, Moreno Marzolla