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» The case for research in game engine architecture
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WISTP
2010
Springer
14 years 2 months ago
Fraud Detection for Voice over IP Services on Next-Generation Networks
The deployment of Next-Generation Networks (NGN) is a challenge that requires integrating heterogeneous services into a global system of All-IP telecommunications. These networks c...
Igor Ruiz-Agundez, Yoseba K. Penya, Pablo Garcia B...
EUROMICRO
2009
IEEE
14 years 2 months ago
Long-Term Planning of Development Efforts by Roadmapping
—Success in the software product business requires timely release of new products and upgrades with proper quality and the right features. For this, a systematic approach for man...
Jarno Vähäniitty, Casper Lassenius, Kris...
POLICY
2004
Springer
14 years 27 days ago
Policy Based Management for Internet Communities
Policy Based Management (PBM) is a research topic that has been driven by the tremendous complexity inherent in the administration and management of present-day networking and tel...
Kevin Chekov Feeney, David Lewis, Vincent P. Wade
DGO
2010
189views Education» more  DGO 2010»
13 years 9 months ago
Three-layered QoS for eGovernment web services
An applied research for the incremental evolution of a service oriented architecture for local eGovernment portals has been developed. Our reference eGovernment environment, curre...
Antonio Candiello, Andrea Albarelli, Agostino Cort...
MM
2004
ACM
116views Multimedia» more  MM 2004»
14 years 29 days ago
A taxonomy for multimedia service composition
The realization of multimedia systems still heavily relies on building monolithic systems that need to be reengineered for every change in the application and little of which can ...
Klara Nahrstedt, Wolf-Tilo Balke