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» The case for research in game engine architecture
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QOSA
2009
Springer
14 years 2 months ago
Toward a Catalogue of Architectural Bad Smells
Abstract. An architectural bad smell is a commonly (although not always intentionally) used set of architectural design decisions that negatively impacts system lifecycle propertie...
Joshua Garcia, Daniel Popescu, George Edwards, Nen...
IWPC
1999
IEEE
13 years 11 months ago
Reconstructing Ownership Architectures To Help Understand Software Systems
Recent research suggests that large software systems should have a documented system architecture. One form of documentation that may help describe the structure of software syste...
Ivan T. Bowman, Richard C. Holt
ECBS
2010
IEEE
147views Hardware» more  ECBS 2010»
14 years 26 days ago
Supporting Customizable Architectural Design Decision Management
—When engineering complex software systems, the key Architectural Design Decisions (ADD) and the reasoning underlying those decisions need to be fully understood by all stakehold...
Lianping Chen, Muhammad Ali Babar
AAAI
2008
13 years 10 months ago
An Architecture and Formalism for Handling Modular Ontologies
The goal of my ongoing work is to provide an architecture for developing and manipulating modular ontologies in such a way that each ontology module can plug into or unplug from a...
Faezeh Ensan
CIDR
2009
181views Algorithms» more  CIDR 2009»
13 years 8 months ago
The Case for RodentStore: An Adaptive, Declarative Storage System
Recent excitement in the database community surrounding new applications--analytic, scientific, graph, geospatial, etc.--has led to an explosion in research on database storage sy...
Philippe Cudré-Mauroux, Eugene Wu, Samuel M...