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TABLETOP
2007
IEEE
14 years 1 months ago
T3: Rapid Prototyping of High-Resolution and Mixed-Presence Tabletop Applications
Multi-person tabletop applications that require a high display resolution, such as collaborative web-browsing, are currently very difficult to create. Tabletop systems that suppo...
Peter Robinson, Philip Tuddenham
WWIC
2004
Springer
197views Communications» more  WWIC 2004»
14 years 1 months ago
Context-Aware Group Communication in Mobile Ad-Hoc Networks
Abstract. The widespread availability of both fixed and wireless network connectivity and the growing market of portable devices are enabling anytime and anywhere impromptu collabo...
Dario Bottazzi, Antonio Corradi, Rebecca Montanari
EL
2008
166views more  EL 2008»
13 years 7 months ago
The digital library as an enterprise: the Zachman approach
Purpose: Examines the needs of digital library stakeholders and how a collaborative digital library might be designed to meet these needs. The collaborative digital library has be...
Abdullah Abrizah, A. N. Zainab
JUCS
2008
143views more  JUCS 2008»
13 years 7 months ago
Defining Tasks, Domains and Conversational Acts in CSCW Systems: the SPACE-DESIGN Case Study
: Most of the current academic and professional work requires collaboration between the members of a working group. Groupware tools play a prevailing role in supporting this collab...
Rafael Duque, Jesús Gallardo, Crescencio Br...
CE
2005
71views more  CE 2005»
13 years 7 months ago
Teachers' pedagogical designs for technology-supported collective inquiry: A national case study
The aim of the present study was to analyze teachers' pedagogical designs, plans of organized technology-supported, collective student inquiry. Ten teachers in Finland design...
Minna Lakkala, Jiri Lallimo, Kai Hakkarainen