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AAAI
2000
13 years 9 months ago
A Game-Theoretic Approach to Constraint Satisfaction
We shed light on the connections between different approaches to constraint satisfaction by showing that the main consistency concepts used to derive tractability results for cons...
Phokion G. Kolaitis, Moshe Y. Vardi
MM
2005
ACM
93views Multimedia» more  MM 2005»
14 years 1 months ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
CSCW
2011
ACM
13 years 2 months ago
Sociable killers: understanding social relationships in an online first-person shooter game
Online video games can be seen as medium for the formation and maintenance of social relationships. In this paper, we explore what social relationships mean under the context of o...
Yan Xu, Xiang Cao, Abigail Sellen, Ralf Herbrich, ...
IJCAI
2001
13 years 9 months ago
Multi-Agent Influence Diagrams for Representing and Solving Games
The traditional representations of games using the extensive form or the strategic (normal) form obscure much of the structure that is present in real-world games. In this paper, ...
Daphne Koller, Brian Milch
TCS
2010
13 years 6 months ago
Invariant games
In the context of 2-player removal games, we define the notion of invariant game for which each allowed move is independent of the position it is played from. We present a family ...
Éric Duchêne, Michel Rigo