Sciweavers

381 search results - page 48 / 77
» The context of the game
Sort
View
COMMA
2006
13 years 9 months ago
Combining sceptical epistemic reasoning with credulous practical reasoning
Abstract. This paper proposes an argument-based semantics for combined epistemic and practical reasoning, taking seriously the idea that in certain contexts epistemic reasoning is ...
Henry Prakken
TRIDENTCOM
2005
IEEE
14 years 1 months ago
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
SAGT
2010
Springer
160views Game Theory» more  SAGT 2010»
13 years 6 months ago
How Do You Like Your Equilibrium Selection Problems? Hard, or Very Hard?
The PPAD-completeness of Nash equilibrium computation is taken as evidence that the problem is computationally hard in the worst case. This evidence is necessarily rather weak, in ...
Paul W. Goldberg
CHI
2004
ACM
14 years 8 months ago
Objectively evaluating entertainment technology
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
Regan L. Mandryk
FMSD
2007
97views more  FMSD 2007»
13 years 7 months ago
On the optimal reachability problem of weighted timed automata
We study the cost-optimal reachability problem for weighted timed automata such that positive and negative costs are allowed on edges and locations. By optimality, we mean an infi...
Patricia Bouyer, Thomas Brihaye, Véronique ...