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» The crowd simulation for interactive virtual environments
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WSC
2008
13 years 9 months ago
Integrated human decision making model under Belief-Desire-Intention framework for crowd simulation
An integrated Belief-Desire-Intention (BDI) modeling framework is proposed for human decision making and planning, whose sub-modules are based on Bayesian belief network (BBN), De...
Seungho Lee, Young-Jun Son
CGF
2007
133views more  CGF 2007»
13 years 7 months ago
Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach
This paper addresses the problem of virtual pedestrian autonomous navigation for crowd simulation. It describes a method for solving interactions between pedestrians and avoiding ...
Sébastien Paris, Julien Pettré, St&e...
CA
2003
IEEE
14 years 23 days ago
Modeling Individual Behaviors in Crowd Simulation
This paper presents a model for studying the impact of individual agents characteristics in emergent groups, on the evacuation efficiency as a result of local interactions. We use...
Adriana Braun, Soraia Raupp Musse, Luiz Paulo Luna...
HCI
2009
13 years 5 months ago
Multiuser Collaborative Exploration of Immersive Photorealistic Virtual Environments in Public Spaces
We have developed and deployed a multimedia museum installation that enables one or several users to interact with and collaboratively explore a 3D virtual environment while simult...
Scott Robertson, Brian Jones, Tiffany O'Quinn, Pet...
SIGGRAPH
2010
ACM
13 years 10 months ago
A synthetic-vision based steering approach for crowd simulation
In the everyday exercise of controlling their locomotion, humans rely on their optic flow of the perceived environment to achieve collision-free navigation. In crowds, in spite o...
Jan Ondrej, Julien Pettré, Anne-Hélène Olivier,...