Sciweavers

81 search results - page 4 / 17
» The depth discontinuity occlusion camera
Sort
View
CGF
2005
78views more  CGF 2005»
13 years 7 months ago
The Occlusion Camera
We introduce the occlusion camera: a non-pinhole camera with 3D distorted rays. Some of the rays sample surfaces that are occluded in the reference view, while the rest sample vis...
Chunhui Mei, Voicu Popescu, Elisha Sacks
ETVC
2008
13 years 9 months ago
Shape from Depth Discontinuities
We present a new method for reconstructing the 3-D surface of an opaque object from the motion of its depth discontinuities, when viewed under orthographic projection as the objec...
Gabriel Taubin, Daniel E. Crispell, Douglas Lanman...
DAGM
2009
Springer
14 years 2 months ago
A Stereo Depth Recovery Method Using Layered Representation of the Scene
Recent progresses in stereo research imply that performance of the disparity estimation depends on the discontinuity localization in the disparity space which is generally predicat...
Tarkan Aydin, Yusuf Sinan Akgul
CVPR
2005
IEEE
14 years 9 months ago
Geo-Consistency for Wide Multi-Camera Stereo
This paper presents a new model to overcome the occlusion problems coming from wide baseline multiple camera stereo. Rather than explicitly modeling occlusions in the matching cos...
Marc-Antoine Drouin, Martin Trudeau, Sébast...
SCIA
2007
Springer
129views Image Analysis» more  SCIA 2007»
14 years 1 months ago
Efficiently Capturing Object Contours for Non-Photorealistic Rendering
Non-photorealistic rendering (NPR) techniques aim to outline the shape of objects and reduce visual clutter such as shadows and inner texture edges. As the first phase result of ou...
Jiyoung Park, Juneho Yi