Interacting with mobile applications and services remains difficult for users because of the impact of mobility on both device capabilities and the cognitive resources of users. I...
Michael Harding, Oliver Storz, Nigel Davies, Adria...
In this paper we summarize the experiences we made with the implementation of a table tennis application. After describing the hardware necessities of our system we give insight i...
— with the ubiquity of handheld devices people can now access information and conduct online transactions virtually anywhere and anytime. In such flexible but less reliable envir...
Many adaptative context-aware middleware exist and most of them rely on so-called vertical architectures that offer a functional decomposition for contextawareness. This architectu...
Nicolas Ferry, Stephane Lavirotte, Jean-Yves Tigli...
Mobile commerce applications adhering to anytime and anywhere paradigm, required to be flexible. They should be able to adapt their interface, services and content towards a certai...