Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
This paper presents a hardware/software co-design for Multi Protocol Label Switching (MPLS) using RSVP-TE as a signaling protocol. MPLS is the protocol framework on which the atte...
Abstract. We describe a prototype emergency and disaster information system designed and implemented using DDDAS concepts. The system is designed to use real-time cell phone callin...
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
Background: Genome annotation can be viewed as an incremental, cooperative, data-driven, knowledge-based process that involves multiple methods to predict gene locations and struc...