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ACMACE
2005
ACM
14 years 1 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
CCECE
2006
IEEE
14 years 2 months ago
A Hardware/Software Co-Design for RSVP-TE MPLS
This paper presents a hardware/software co-design for Multi Protocol Label Switching (MPLS) using RSVP-TE as a signaling protocol. MPLS is the protocol framework on which the atte...
Raymond Peterkin, Dan Ionescu
ICCS
2007
Springer
14 years 2 months ago
Enhanced Situational Awareness: Application of DDDAS Concepts to Emergency and Disaster Management
Abstract. We describe a prototype emergency and disaster information system designed and implemented using DDDAS concepts. The system is designed to use real-time cell phone callin...
Gregory R. Madey, Albert-László Bara...
ICMI
2005
Springer
164views Biometrics» more  ICMI 2005»
14 years 1 months ago
A user interface framework for multimodal VR interactions
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
Marc Erich Latoschik
BMCBI
2006
94views more  BMCBI 2006»
13 years 8 months ago
Genepi: a blackboard framework for genome annotation
Background: Genome annotation can be viewed as an incremental, cooperative, data-driven, knowledge-based process that involves multiple methods to predict gene locations and struc...
Stéphane Descorps-Declère, Danielle ...