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CEC
2010
IEEE
13 years 8 months ago
Implementing an intuitive mutation operator for interactive evolutionary 3D design
Abstract— Locality - how well neighbouring genotypes correspond to neighbouring phenotypes - has been described as a key element in Evolutionary Computation. Grammatical Evolutio...
Jonathan Byrne, James McDermott, Edgar Galvá...
JMM2
2007
118views more  JMM2 2007»
13 years 8 months ago
FPGA-based Real-time Optical Flow Algorithm Design and Implementation
—Optical flow algorithms are difficult to apply to robotic vision applications in practice because of their extremely high computational and frame rate requirements. In most case...
Zhaoyi Wei, Dah-Jye Lee, Brent E. Nelson
SIGCOMM
1995
ACM
14 years 4 days ago
Design, Implementation, and Evaluation of a Software-Based Real-Time Ethernet Protocol
Distributedmultimedia applicationsrequire performanceguarantees from the underlying network subsystem. Ethernet has been the dominant local area network architecture in the last d...
Chitra Venkatramani, Tzi-cker Chiueh
IPPS
1998
IEEE
14 years 26 days ago
Design and Implementation of a Parallel I/O Runtime System for Irregular Applications
In this paper we present the design, implementation and evaluation of a runtime system based on collective I/O techniques for irregular applications. We present two models, namely...
Jaechun No, Sung-Soon Park, Jesús Carretero...
ICRA
2003
IEEE
120views Robotics» more  ICRA 2003»
14 years 1 months ago
Design and implementation of a behavior-based control and learning architecture for mobile robots
− A behavior-based control and learning architecture is proposed, where reinforcement learning is applied to learn proper associations between stimulus and response by using two ...
Il Hong Suh, Sanghoon Lee, Bong Oh Kim, Byung-Ju Y...