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» The design of gaze behavior for embodied social interfaces
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MM
2005
ACM
128views Multimedia» more  MM 2005»
14 years 1 months ago
Perceptual media compression for multiple viewers with feedback delay
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
Oleg Komogortsev, Javed I. Khan
GROUP
2009
ACM
14 years 11 days ago
Probing the potential of non-verbal group communication
Designing for non-verbal communication using e.g. gestures and other bodily expressions is difficult. Hardware and software need to be co-designed and harmonize in order to not th...
Petra Sundström, Tove Jaensson, Kristina H&ou...
CSCW
2010
ACM
14 years 4 months ago
Making love in the network closet: the benefits and work of family videochat
In this paper, we explore the benefits of videochat for families and the corresponding work that home users engage in to make a video call run smoothly. We explore the varieties o...
Janet Go, Joseph Kaye, Mirjana Spasojevic, Morgan ...
CSCW
2008
ACM
13 years 9 months ago
Range: exploring implicit interaction through electronic whiteboard design
An important challenge in designing ubiquitous computing experiences is negotiating transitions between explicit and implicit interaction, such as how and when to provide users wi...
Wendy Ju, Brian A. Lee, Scott R. Klemmer
IUI
2010
ACM
14 years 4 months ago
Facilitating exploratory search by model-based navigational cues
We present an extension of a computational cognitive model of social tagging and exploratory search called the semantic imitation model. The model assumes a probabilistic represen...
Wai-Tat Fu, Thomas George Kannampallil, Ruogu Kang