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» The design of natural interaction
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HICSS
2003
IEEE
174views Biometrics» more  HICSS 2003»
14 years 2 months ago
Linking Perception and Action in a Control Architecture for Human-Robot Domains
Human-robot interaction is a growing research domain; there are many approaches to robot design, depending on the particular aspects of interaction being focused on. In this paper...
Monica N. Nicolescu, Maja J. Mataric
SASO
2008
IEEE
14 years 3 months ago
An Emergent System for Self-Aligning and Self-Organizing Shape Primitives
Motivated by the natural phenomenon of living cells selforganizing into specific shapes and structures, we present an emergent system that utilizes evolutionary computing methods...
Linge Bai, Manolya Eyiyurekli, David E. Breen
ICMCS
2008
IEEE
115views Multimedia» more  ICMCS 2008»
14 years 3 months ago
Spatial pyramid mining for logo detection in natural scenes
This work introduces a novel data mining scheme, spatial pyramid mining, to discover association rules at multiple resolutions in order to identify frequent spatial configuration...
Jim Kleban, Xing Xie, Wei-Ying Ma
IROS
2006
IEEE
142views Robotics» more  IROS 2006»
14 years 3 months ago
Using Hidden Markov Models to Generate Natural Humanoid Movement
— This paper proposes a Hidden Markov Model (HMM) based approach to generate human-like movements for humanoid robots. Given human motion capture data for a class of movements, p...
Junghyun Kwon, Frank C. Park
HASKELL
2006
ACM
14 years 2 months ago
GenI: natural language generation in Haskell
In this article we present GenI, a chart based surface realisation tool implemented in Haskell. GenI takes as input a set of first order terms (the input semantics) and a grammar...
Eric Kow