Sciweavers

13052 search results - page 43 / 2611
» The design of natural interaction
Sort
View
ICASSP
2010
IEEE
13 years 9 months ago
Predicting interruptions in dyadic spoken interactions
Interruptions occur frequently in spontaneous conversations, and they are often associated with changes in the flow of conversation. Predicting interruption is essential in the d...
Chi-Chun Lee, Shrikanth Narayanan
CHI
2006
ACM
14 years 9 months ago
Design and experimental analysis of continuous location tracking techniques for Wizard of Oz testing
Wizard of Oz (WOz) testing has shown promise as an effective way to test location-enhanced applications. However, it is challenging to conduct a location-based WOz test because of...
Yang Li, Evan Welbourne, James A. Landay
AFRIGRAPH
2004
ACM
14 years 2 months ago
Interactive modelling from sketches using spherical implicit functions
We present an interactive modelling technique, which reconstructs three-dimensional objects from user-drawn twodimensional strokes. We first extract a skeleton from the 2D contour...
Ileana Anca Alexe, Véronique Gaildrat, Lo&i...
WIAMIS
2009
IEEE
14 years 3 months ago
Modelling user attention for human-agent interaction
In this work, we propose a design for a user attention model featuring three core components. Our system components can work in real-time, offering indications of user attention f...
Christopher Peters, Stylianos Asteriadis, Genaro R...
CNL
2009
13 years 9 months ago
Anaphora Resolution Involving Interactive Knowledge Acquisition
Abstract. Anaphora resolution in current computer-processable controlled natural languages relies mainly on syntactic information, accessibility constraints and the distance of the...
Rolf Schwitter