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ICPR
2008
IEEE
16 years 5 months ago
Classification of perceived running fatigue in digital sports
This paper presents methods for collecting and analyzing physiological and biomechanical data during recreational runs in order to classify an athlete's perceived fatigue sta...
Bjoern Eskofier, Florian Hoenig, Pascal Kuehner
ICPR
2002
IEEE
16 years 5 months ago
On the Preview of Digital Movies
In this paper, a new technique is proposed for the automatic generation of a preview sequence of a feature film. The input video is decomposed into a number of basic components ca...
Liang-Hua Chen, Chih-Wen Su, Hong-Yuan Mark Liao, ...
CHI
2007
ACM
16 years 4 months ago
The impact of digital iconic realism on anonymous interactants' mobile phone communication
In this paper, I describe progress in research designed to explore the effect of the combination of behavioral and visual fidelity of avatars on users' social presence in syn...
Sin-Hwa Kang
ICPR
2010
IEEE
15 years 2 months ago
Efficient Polygonal Approximation of Digital Curves via Monte Carlo Optimization
A novel stochastic searching scheme based on the Monte Carlo optimization is presented for polygonal approximation (PA) problem. We propose to combine the split-and-merge based lo...
Xiuzhuang Zhou, Yao Lu
HCI
2009
15 years 2 months ago
Emergent Design: Serendipity in Digital Educational Games
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
Michael D. Kickmeier-Rust, Dietrich Albert