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AINA
2006
IEEE
14 years 23 days ago
Communication between Outdoor Field and Immersive Virtual Environment
This paper proposes the concept of the hybrid information space that integrates the information space seamlessly between the real world and the virtual world, and the prototype sy...
Tetsuro Ogi, Tetsuro Fujise
CHI
2004
ACM
14 years 7 months ago
Physically large displays improve path integration in 3D virtual navigation tasks
Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. ...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...
VR
2000
IEEE
172views Virtual Reality» more  VR 2000»
13 years 11 months ago
An Intelligent User Interface with Motion Planning for 3D Navigation
Due to the rapid evolution of graphics hardware, interactive 3D graphics is becoming popular on desktop personal computers. However, it remains a challenging task for a novice use...
Tsai-Yen Li, Hung-Kai Ting
VRST
2009
ACM
14 years 1 months ago
3D object arrangement for novice users: the effectiveness of combining a first-person and a map view
Arranging 3D objects in Virtual Environments can be a complex, error prone and time consuming task, especially for users who are not familiar with interfaces for 3D navigation and...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
SPATIALCOGNITION
1998
Springer
13 years 11 months ago
Spatial Orientation in Virtual Environments: Background Considerations and Experiments
Spatial orientation strongly relies on visual and whole-body information available while moving through space. As virtual environments allow to isolate the contribution of visual i...
Fredrik Wartenberg, Mark May, Patrick Péruc...