— This paper presents a method for the control of locomotion in a robot hexapod. The approach is based on the WalkNet structure, which in turn is based on the neural control stru...
The majority of today’s haptic interfaces are designed for hand-based interaction with virtual environments. However, there are several reallife tasks that require a person to i...
Rares F. Boian, Judith E. Deutsch, Chan Su Lee, Gr...
One weakness in the existing interactive image segmentation algorithms is the lack of more intelligent ways to understand the intention of user inputs. In this paper, we advocate t...
Simulated characters in simulated worlds require simulated skills. We develop control strategies that enable physically-simulated characters to dynamically navigate environments w...
Stelian Coros, Philippe Beaudoin, KangKang Yin, Mi...
This study examines the effects of overlapping walking service areas of bus stops on the demand for bus transit. This requires controlling for variation in potential transit demand...