Open multithreaded transactions constitute building blocks that allow a developer to design and structure the execution of complex distributed systems featuring cooperative and co...
The design of complex systems requires powerful mechanisms for modeling state, concurrent events, and real-time behavior; as well as for visualising and structuring systems in ord...
SystemC is the de facto standard for modeling embedded systems. It allows system design at various levels of abstractions, provides typical object-orientation features and incorpo...
The AutoModTM simulation system differs significantly from other systems because of its ability to deal with the physical elements of a system in physical (graphical) terms and th...
Multicellular organisms create complex patterned structures from identical, unreliable components. Learning how to engineer such robust behavior is important to both an improved un...