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» The experience of enchantment in human-computer interaction
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HUC
2004
Springer
14 years 1 months ago
The Iterative Design Process of a Location-Aware Device for Group Use
Abstract. We present our approach to the design of two generations of outdoors device that enable visitors to view 3D historical reconstructions when exploring present day sites. R...
Holger Schnädelbach, Boriana Koleva, Michael ...
ISWC
2003
IEEE
14 years 1 months ago
A Wearable Augmented Reality System Using Positioning Infrastructures and a Pedometer
This paper describes a wearable augmented reality system using positioning infrastructures and a pedometer. To realize augmented reality systems, the position and orientation of u...
Ryuhei Tenmoku, Masayuki Kanbara, Naokazu Yokoya
LAWEB
2003
IEEE
14 years 1 months ago
Collaborative Learning and Creative Writing
CSCL software tools must provide support for group work and should be based on a collaborative learning technique. The PBL based CCCuento tool is introduced here. It is intended t...
Luis A. Guerrero, Boris Mejías, Césa...
CHI
2009
ACM
14 years 21 days ago
Disambiguating ninja cursors with eye gaze
Ninja cursors aim to speed up target selection on large or multiple monitors. Several cursors are displayed on the screen with one of them selected as the active cursor. Eye track...
Kari-Jouko Räihä, Oleg Spakov
CANDC
2005
ACM
13 years 10 months ago
Constructed narratives a tangible social interface
Constructed Narratives is a tangible social interface designed for use in public spaces where people have the opportunity to encounter the game and subsequently learn about each o...
Pamela Jennings