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» The experience of enchantment in human-computer interaction
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ACMACE
2004
ACM
14 years 1 months ago
Extending game participation with embodied reporting agents
We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...
HUC
2004
Springer
14 years 1 months ago
Designing Capture Applications to Support the Education of Children with Autism
We explore the social and technical design issues involved in tracking the effectiveness of educational and therapeutic interventions for children with autism (CWA). Automated capt...
Gillian R. Hayes, Julie A. Kientz, Khai N. Truong,...
HUC
2004
Springer
14 years 1 months ago
Reminding About Tagged Objects Using Passive RFIDs
People often misplace objects they care about. We present a system that generates reminders about objects left behind by tagging those objects with passive RFID tags. Readers posit...
Gaetano Borriello, Waylon Brunette, Matthew Hall, ...
HUC
2004
Springer
14 years 1 months ago
The Carrot Approach: Encouraging Use of Location Systems
The Active Bat system provides the ability to locate users and equipment with a high degree of accuracy and coverage. Despite this, participation is low. We are concerned that this...
Kieran Mansley, Alastair R. Beresford, David Scott
HAPTICS
2003
IEEE
14 years 1 months ago
How Well Can We Encode Spatial Layout from Sparse Kinesthetic Contact?
We investigated people’s ability to report the shape and scale of a spatial layout after sparse contact, without vision. We propose that the initial representation of sparsely c...
Roberta L. Klatzky, Susan J. Lederman