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» The experience of enchantment in human-computer interaction
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CHI
2005
ACM
14 years 8 months ago
Implications for designing the user experience of DVD menus
DVD menus often miss out on usability and are complex and difficult to navigate through. One of the main problems is the lack of design standards. By conducting an expert walkthro...
Thomas Költringer, Martin Tomitsch, Karin Kap...
CHI
2000
ACM
14 years 12 days ago
Developing a context-aware electronic tourist guide: some issues and experiences
In this paper, we describe our experiences of developing and evaluating GUIDE, an intelligent electronic tourist guide. The GUIDE system has been built to overcome many of the lim...
Keith Cheverst, Nigel Davies, Keith Mitchell, Adri...
CHI
2005
ACM
14 years 8 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
CHI
2005
ACM
14 years 8 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
CHI
2005
ACM
14 years 8 months ago
An experiment in discovering personally meaningful places from location data
As mobile devices become location-aware, they offer the promise of powerful new applications. While computers work with physical locations like latitude and longitude, people thin...
Changqing Zhou, Pamela J. Ludford, Dan Frankowski,...