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» The game of scale: decision making with economies of scale
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ACMACE
2005
ACM
13 years 10 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
IJCAI
2007
13 years 10 months ago
Concept Sampling: Towards Systematic Selection in Large-Scale Mixed Concepts in Machine Learning
This paper addresses the problem of concept sampling. In many real-world applications, a large collection of mixed concepts is available for decision making. However, the collecti...
Yi Zhang 0010, Xiaoming Jin
SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
14 years 8 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
OOPSLA
2005
Springer
14 years 2 months ago
Ercatons and organic programming: say good-bye to planned economy
Organic programming (OP) is our proposed and already emerging programming model which overcomes some of the limitations of current practice in software development in general and ...
Oliver Imbusch, Falk Langhammer, Guido von Walter
INFOCOM
2007
IEEE
14 years 2 months ago
End-to-End Flow Fairness Over IEEE 802.11-Based Wireless Mesh Networks
—Economies of scale make IEEE 802.11 an attractive technology for building wireless mesh networks (WMNs). However, the IEEE 802.11 protocol exhibits serious link-layer unfairness...
Ashish Raniwala, Pradipta De, Srikant Sharma, Rupa...