Sciweavers

1213 search results - page 127 / 243
» The human agent virtual environment
Sort
View
AGENTS
2001
Springer
14 years 1 months ago
Is the wolf angry or ... just hungry?
In this paper we will discuss different types of control over synthetic characters in interactive stories. We will argue that, to attain a deeper and more engaging control, in ce...
Isabel Machado, Ana Paiva, Rui Prada
UIST
2010
ACM
13 years 6 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
DAGM
2001
Springer
14 years 1 months ago
Detecting, Tracking, and Interpretation of a Pointing Gesture by an Overhead View Camera
In this work we describe a set of visual routines, which support a novel sensor free interface between a human and virtual objects. The visual routines detect, track and interpret ...
Marina Kolesnik, Thomas Kulessa
ICPR
2006
IEEE
14 years 10 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
ICC
2008
IEEE
163views Communications» more  ICC 2008»
14 years 3 months ago
A Virtual Password Scheme to Protect Passwords
—People enjoy the convenience of on-line services, but online environments may bring many risks. In this paper, we discuss how to prevent users’ passwords from being stolen by ...
Ming Lei, Yang Xiao, Susan V. Vrbsky, Chung-Chih L...