Sciweavers

1213 search results - page 147 / 243
» The human agent virtual environment
Sort
View
PROCEDIA
2010
129views more  PROCEDIA 2010»
13 years 4 months ago
Car-driving assistance using organization measurement of reactive multi-agent system
This work presents an approach to the obstacle avoidance problem, applicable in the frame of driver assistance. A decision, expressed as a proposed acceleration vector for the veh...
Franck Gechter, Jean-Michel Contet, Pablo Gruer, A...
IAT
2003
IEEE
14 years 3 months ago
Problem-solving in open environments
With the increasing use of the internet, many problemsolving tasks such as resource allocation, scheduling, planning, and configuration pose themselves in an open setting involvi...
Santiago Macho-Gonzalez, Boi Faltings
CHI
2009
ACM
14 years 10 months ago
Body and mind: a study of avatar personalization in three virtual worlds
An increasingly large number of users connect to virtual worlds on a regular basis to conduct activities ranging from gaming to business meetings. In all these worlds, users proje...
Nicolas Ducheneaut, Ming-Hui Wen, Nicholas Yee, Gr...
AMDO
2008
Springer
14 years 2 days ago
Real-Time 3D Body Pose Tracking from Multiple 2D Images
We present a human body motion tracking system for an interactive virtual simulation training environment. This system captures images using IR illumination and near-IR cameras to ...
Chi-Wei Chu, Ramakant Nevatia
VR
2011
IEEE
284views Virtual Reality» more  VR 2011»
13 years 1 months ago
Psychophysical influence of mixed-reality visual stimulation on sense of hardness
In a mixed-reality (MR) environment, the appearance of touchable objects can be changed by superimposing a computer-generated image (CGI) onto them (MR visual stimulation). At the...
Yuichi Hirano, Asako Kimura, Fumihisa Shibata, Hid...