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» The human agent virtual environment
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IE
2007
13 years 9 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
CHI
2009
ACM
14 years 8 months ago
PenLight: combining a mobile projector and a digital pen for dynamic visual overlay
Digital pen systems, originally designed to digitize annotations made on physical paper, are evolving to permit a wider variety of applications. Although the type and quality of p...
Hyunyoung Song, Tovi Grossman, George W. Fitzmauri...
CHIMIT
2007
ACM
13 years 11 months ago
Network-centricity: hindered by hierarchical anchors
Network-centricity is a concept under consideration as a useful paradigm for complex organizational operations, combining the strengths of bureaucracy with the innovative possibil...
Steve Abrams, Gloria Mark
CHI
2003
ACM
14 years 7 months ago
Women go with the (optical) flow
Previous research reported interesting gender effects involving specific benefits for females navigating with wider fields of view on large displays. However, it was not clear wha...
Desney S. Tan, Mary Czerwinski, George G. Robertso...
MHCI
2009
Springer
14 years 2 months ago
Tacticycle: a tactile display for supporting tourists on a bicycle trip
Cycling is a common leisure time sports in touristic regions. For us it was the question how tourists actually find their paths in the area and what kind of navigation aids might...
Benjamin Poppinga, Martin Pielot, Susanne Boll