In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Recent work in behavioral animation has taken impressive steps towards a virtual human. As for intelligent virtual agents, abbreviated "IVAs", the behaviors displayed in ...
We extend a virtual human architecture that has been used to build tactical questioning characters with a parameterizable personality model, allowing characters to be designed with...
Michael Rushforth, Sudeep Gandhe, Ron Artstein, An...
Abstract During the last decade research groups as well as a number of commercial software developers have started to deploy embodied conversational characters in the user interfac...
Smart avatars are virtual human representations controlled by real people. Given instructions interactively, smart avatars can act as autonomous or reactive agents. During a real-...
Rama Bindiganavale, William Schuler, Jan M. Allbec...