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» The human infrastructure of cyberinfrastructure
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ISWC
2003
IEEE
14 years 1 months ago
A Wearable Augmented Reality System Using Positioning Infrastructures and a Pedometer
This paper describes a wearable augmented reality system using positioning infrastructures and a pedometer. To realize augmented reality systems, the position and orientation of u...
Ryuhei Tenmoku, Masayuki Kanbara, Naokazu Yokoya
FPLAY
2008
13 years 9 months ago
A low-cost infrastructure for tabletop games
Tabletop games provide an intimate gaming experience where groups of friends can interact in a shared space using shared physical props. Digital tabletop games show great promise ...
Christopher Wolfe, J. David Smith, T. C. Nicholas ...
PERCOM
2007
ACM
14 years 7 months ago
Challenges for Pervasive RFID-Based Infrastructures
The success of RFID in supply chain management is leading many to consider more personal and pervasive deployments of this technology. Unlike industrial settings, however, deploym...
Evan Welbourne, Magdalena Balazinska, Gaetano Borr...
HICSS
2007
IEEE
87views Biometrics» more  HICSS 2007»
14 years 2 months ago
A Semantic Recognizer Infrastructure for Computing Loop Behavior
Next-generation software engineering is envisioned as a computational discipline that complements human capability through automated computation of software behavior and propertie...
Ali Mili, Tim Daly, Mark Pleszkoch, Stacy J. Prowe...
CIKM
2008
Springer
13 years 10 months ago
Event gazetteers for navigating humanities resources
In history and the other humanities, events and narrative sequences of events are often of primary interest. Yet while named events sometimes appear as subject headings, systems f...
Ryan Shaw