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» The human infrastructure of cyberinfrastructure
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HUC
2004
Springer
14 years 1 months ago
The NearMe Wireless Proximity Server
Abstract. NearMe is a server, algorithms, and application programming interfaces (APIs) for clients equipped with 802.11 wireless networking (Wi-Fi) to compute lists of people and ...
John Krumm, Ken Hinckley
ISWC
2003
IEEE
14 years 1 months ago
First Steps Towards Handheld Augmented Reality
In this paper we describe the first stand-alone Augmented Reality (AR) system with self-tracking running on an unmodified personal digital assistant (PDA) with a commercial camera...
Daniel Wagner, Dieter Schmalstieg
HT
2003
ACM
14 years 1 months ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener
NSPW
2003
ACM
14 years 1 months ago
Public key distribution through "cryptoIDs"
In this paper, we argue that person-to-person key distribution is best accomplished with a key-centric approach, instead of PKI: users should distribute public key fingerprints in...
Trevor Perrin
SIGUCCS
2003
ACM
14 years 1 months ago
Instructional support at small universities: a training perspective
This paper intends to present the challenges and opportunities encountered in technology training at small institutions using Trinity University as a case in point. During the cou...
Vidya Ananthanarayanan, Judith Reiffert