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AIIDE
2008
13 years 11 months ago
Automatic Generation of Game Level Solutions as Storyboards
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
USENIX
2004
13 years 10 months ago
Time-based Fairness Improves Performance in Multi-Rate WLANs
The performance seen by individual clients on a wireless local area network (WLAN) is heavily influenced by the manner in which wireless channel capacity is allocated. The popular...
Godfrey Tan, John V. Guttag
OSDI
1994
ACM
13 years 10 months ago
Performance Issues in Parallelized Network Protocols
Parallel processing has been proposed as a means of improving network protocol throughput. Several different strategies have been taken towards parallelizing protocols. A relative...
Erich M. Nahum, David J. Yates, James F. Kurose, D...
SP
2010
IEEE
190views Security Privacy» more  SP 2010»
13 years 6 months ago
Noninterference through Secure Multi-execution
A program is defined to be noninterferent if its outputs cannot be influenced by inputs at a higher security level than their own. Various researchers have demonstrated how this pr...
Dominique Devriese, Frank Piessens
EMISA
2010
Springer
13 years 6 months ago
Supporting ad hoc Analyses on Enterprise Models
Abstract: Enterprises are socio technical systems whose management involves multiple stakeholders each demanding for a distinct perspective on the enterprise. A large number of mod...
Sabine Buckl, Jens Gulden, Christian M. Schweda