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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 2 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
DSN
2007
IEEE
14 years 3 months ago
Web Services Wind Tunnel: On Performance Testing Large-Scale Stateful Web Services
New versions of existing large-scale web services such as Passport.com© have to go through rigorous performance evaluations in order to ensure a high degree of availability. Perf...
Marcelo De Barros, Jing Shiau, Chen Shang, Kenton ...
WOSP
1998
ACM
14 years 1 months ago
Poems: end-to-end performance design of large parallel adaptive computational systems
The POEMS project is creating an environment for end-to-end performance modeling of complex parallel and distributed systems, spanning the domains of application software, runti...
Ewa Deelman, Aditya Dube, Adolfy Hoisie, Yong Luo,...
PROFES
2001
Springer
14 years 1 months ago
Building an Experience Base for Software Engineering: A Report on the First CeBASE eWorkshop
New information is obtained by research and disseminated by papers in conferences and journals. The synthesis of knowledge depends upon social discourse among the experts in a give...
Victor R. Basili
ICSE
2010
IEEE-ACM
13 years 6 months ago
Syde: a tool for collaborative software development
Team collaboration is essential for the success of multi-developer projects. When team members are spread across different locations, individual awareness of the activity of other...
Lile Hattori, Michele Lanza